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Julian Rex
iPhone Game Developer
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Posts tagged ‘iphone’

  • Unit testing on the iPhone and the Simulator on June 29th, 2009
  • iPhone 3GS, Cortex A8 and the PowerVR SGX on June 10th, 2009
  • Phaze for iPhone and iPod Touch blast off! on June 7th, 2009
  • Now available in the US! on March 13th, 2009
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    • @Mrt3D I'd love to be in those talks! huge Pixar fan :)
    • @rodomontade they need to show a stellar hardcore game that uses them. I'd like to see how Socom handles with them. But no head tracking?
    • @educatedpork did Cambridge send many? Have anything on show?
  • Delicious rexycouk

    • iPhone 3.1.3 - Source
    • plcrashreporter - Project Hosting on Google Code
    • Shape Export to Objective-C - as3swf - GitHub
    • SSL Proxying • Charles Web Debugging Proxy
    • xmlvm
  • Delicious ghosthunters

    • Araelium Group : Querious - MySQL Database Tool
    • AtlasGen | Get AtlasGen at SourceForge.net
    • Accessible UK Train Timetables
    • LibraryThing | Catalog your books online
    • CodeProject: Setting up CruiseControl.NET to be a Continuous Monitoring Server. Free source code and programming help
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About

I’m a Brit iPhone game developer based north of Boston in the USA.

I've worked on a number of high profile titles, so why don't you talk to me to see how I can help you?

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